Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 43 days ago
8 / 3 / 8
K / D / A
51.6%
Kill participation
1,169.1
Damage / min
15,131g
493.9 gold / min
12
6 placed · 1 cleared
283
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLCS anıme kızı#4380
Kennen · Top
3 / 7 / 7
52.6% KP
27,075
32.3% share
10,148g
186 CS · 6.1/m
rxtxqfl#0001
Ambessa · Jungle
8 / 6 / 5
68.4% KP
18,352
21.9% share
13,848g
215 CS · 7/m
novart#1337
Jax · Mid
1 / 5 / 9
52.6% KP
10,106
12.1% share
9,729g
178 CS · 5.8/m
creaox#acc1
Katarina · ADC
7 / 9 / 3
52.6% KP
17,741
21.2% share
14,355g
274 CS · 8.9/m
FlyHigh#CHILL
Thresh · Support
0 / 4 / 11
57.9% KP
10,506
12.5% share
7,454g
45 CS · 1.5/m
Red side
Victoryhonor fizz#TR1
Aatrox · Top
5 / 8 / 5
32.3% KP
25,397
23% share
10,960g
192 CS · 6.3/m
Jigolo Melih#5454
Fiddlesticks · Jungle
6 / 1 / 6
38.7% KP
12,996
11.8% share
14,963g
282 CS · 9.2/m
Jaquen#TR2
Hwei · Mid
8 / 3 / 8
51.6% KP
35,813
32.4% share
15,131g
283 CS · 9.2/m
Fawkle#222
Lucian · ADC
11 / 4 / 7
58.1% KP
28,015
25.4% share
15,358g
253 CS · 8.3/m
u are random#dog
Blitzcrank · Support
1 / 3 / 16
54.8% KP
8,245
7.5% share
8,762g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
