Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 34 days ago
7 / 3 / 9
K / D / A
40%
Kill participation
1,101.2
Damage / min
14,208g
511.1 gold / min
19
8 placed · 2 cleared
274
9.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEmilia LeBlanc#argnt
LeBlanc · Top
9 / 8 / 5
35% KP
23,004
19.2% share
15,179g
216 CS · 7.8/m
Halsing902#TR1
Lee Sin · Jungle
13 / 0 / 8
52.5% KP
24,719
20.6% share
15,771g
236 CS · 8.5/m
Jaquen#TR2
Viktor · Mid
7 / 3 / 9
40% KP
30,614
25.6% share
14,208g
274 CS · 9.9/m
DD HIGHEST#ddm
Corki · ADC
2 / 9 / 13
37.5% KP
20,544
17.2% share
12,020g
187 CS · 6.7/m
TheNightsDay#TR1
Lux · Support
9 / 3 / 13
55% KP
20,863
17.4% share
11,377g
45 CS · 1.6/m
Red side
DefeatDEVLET#DEV
Jax · Top
7 / 7 / 2
39.1% KP
22,725
26.7% share
11,703g
211 CS · 7.6/m
SugarDaddyyyy#TR1
Graves · Jungle
3 / 7 / 8
47.8% KP
20,890
24.5% share
11,047g
184 CS · 6.6/m
Kulaztin#5510
Ahri · Mid
6 / 6 / 2
34.8% KP
17,914
21% share
10,663g
173 CS · 6.2/m
angel sinner#4 3
Tristana · ADC
7 / 12 / 3
43.5% KP
18,489
21.7% share
13,465g
224 CS · 8.1/m
outmind#TR1
Alistar · Support
0 / 8 / 12
52.2% KP
5,171
6.1% share
7,254g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
