Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 28 days ago
6 / 1 / 4
K / D / A
35.7%
Kill participation
905.3
Damage / min
11,048g
470.8 gold / min
12
6 placed · 2 cleared
238
10.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Jayce · Top
4 / 8 / 3
38.9% KP
16,129
27.2% share
8,735g
170 CS · 7.2/m
亵渎神圣的#667
Kha'Zix · Jungle
4 / 5 / 4
44.4% KP
11,643
19.6% share
10,436g
161 CS · 6.9/m
EMREYE KOYAN#TR2
Ahri · Mid
1 / 3 / 3
22.2% KP
4,277
7.2% share
7,412g
180 CS · 7.7/m
Misa#Rus7
Seraphine · ADC
8 / 4 / 4
66.7% KP
18,095
30.5% share
10,171g
143 CS · 6.1/m
Gomen Amanai#gojo1
Karma · Support
1 / 8 / 5
33.3% KP
9,175
15.5% share
6,212g
41 CS · 1.7/m
Red side
VictoryGURD#3s1j
Warwick · Top
7 / 4 / 6
46.4% KP
14,178
20.5% share
9,653g
138 CS · 5.9/m
durumlar vahim#1234
Graves · Jungle
8 / 3 / 5
46.4% KP
14,652
21.2% share
12,420g
204 CS · 8.7/m
Jaquen#TR2
Hwei · Mid
6 / 1 / 4
35.7% KP
21,245
30.8% share
11,048g
238 CS · 10.1/m
prensess yiit#035
Olaf · ADC
6 / 6 / 0
21.4% KP
13,290
19.3% share
11,303g
190 CS · 8.1/m
Parlak Pasif#LGBT
Lulu · Support
1 / 4 / 16
60.7% KP
5,628
8.2% share
8,179g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
