Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 25 days ago
9 / 8 / 7
K / D / A
36.4%
Kill participation
1,270.4
Damage / min
16,789g
415.9 gold / min
13
9 placed · 2 cleared
304
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyyb1905#55b1
Anivia · Top
8 / 12 / 9
30.4% KP
24,788
15.1% share
15,441g
275 CS · 6.8/m
poison prince#1907
Taliyah · Jungle
12 / 7 / 22
60.7% KP
35,015
21.4% share
18,788g
293 CS · 7.3/m
outmind#TR1
Tristana · Mid
9 / 9 / 17
46.4% KP
31,053
19% share
17,614g
289 CS · 7.2/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
23 / 4 / 11
60.7% KP
51,135
31.2% share
27,383g
353 CS · 8.7/m
Chasing Starz#666
Neeko · Support
4 / 12 / 22
46.4% KP
21,857
13.3% share
13,440g
40 CS · 1/m
Red side
DefeatBounifiort#TR1
Jayce · Top
10 / 10 / 10
45.5% KP
56,946
29.6% share
18,625g
292 CS · 7.2/m
durumlar vahim#1234
Talon · Jungle
13 / 8 / 8
47.7% KP
33,133
17.2% share
18,184g
283 CS · 7/m
Jaquen#TR2
Viktor · Mid
9 / 8 / 7
36.4% KP
51,282
26.6% share
16,789g
304 CS · 7.5/m
Michael Olise#1700
Aphelios · ADC
11 / 11 / 2
29.5% KP
43,326
22.5% share
21,578g
344 CS · 8.5/m
Mid Nasus#Mid
Leona · Support
1 / 19 / 12
29.5% KP
7,904
4.1% share
9,807g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
