Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 17 days ago
4 / 9 / 4
K / D / A
25.8%
Kill participation
1,118
Damage / min
12,509g
409.2 gold / min
12
5 placed · 2 cleared
242
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMichonne#666
Jax · Top
10 / 6 / 4
45.2% KP
25,974
20.3% share
14,525g
202 CS · 6.6/m
Jaquen#TR2
Karthus · Jungle
4 / 9 / 4
25.8% KP
34,174
26.7% share
12,509g
242 CS · 7.9/m
Nep Nep#Neppu
Irelia · Mid
6 / 15 / 3
29% KP
25,236
19.7% share
11,570g
197 CS · 6.4/m
aray fun acc#001
Yasuo · ADC
9 / 12 / 7
51.6% KP
32,013
25% share
14,143g
234 CS · 7.7/m
Mee Gin#TR1
Karma · Support
2 / 11 / 15
54.8% KP
10,414
8.1% share
9,233g
27 CS · 0.9/m
Red side
VictorykickSlimeslimeog#oglu
Fiora · Top
4 / 9 / 7
20.8% KP
24,226
17.9% share
13,155g
235 CS · 7.7/m
prensess yiit#035
Viego · Jungle
12 / 2 / 11
43.4% KP
23,315
17.2% share
18,555g
298 CS · 9.7/m
sen iste#123
Locke · Mid
24 / 4 / 12
67.9% KP
61,009
45% share
18,228g
229 CS · 7.5/m
Bir Yıldız Kaisa#3131
Miss Fortune · ADC
6 / 10 / 7
24.5% KP
12,467
9.2% share
13,868g
227 CS · 7.4/m
Yüksekçi#7781
Pyke · Support
7 / 6 / 16
43.4% KP
14,492
10.7% share
12,204g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
