Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 2 days ago
9 / 5 / 3
K / D / A
38.7%
Kill participation
497.2
Damage / min
16,190g
531.7 gold / min
18
8 placed · 1 cleared
305
10 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdengimdeğilsin#r25
Malphite · Top
4 / 2 / 6
30.3% KP
19,873
13.6% share
11,128g
226 CS · 7.4/m
Kuzgun#BACK
Zed · Jungle
11 / 8 / 10
63.6% KP
47,040
32.3% share
17,241g
251 CS · 8.2/m
ROBOT1296#1296
Syndra · Mid
6 / 7 / 11
51.5% KP
33,090
22.7% share
14,047g
217 CS · 7.1/m
dszxd#TR1
Lux · ADC
8 / 7 / 9
51.5% KP
33,512
23% share
14,225g
230 CS · 7.6/m
carma#sga35
Nautilus · Support
4 / 8 / 9
39.4% KP
12,175
8.4% share
8,629g
24 CS · 0.8/m
Red side
VictoryGroffinN1#İTC
Dr. Mundo · Top
5 / 4 / 10
48.4% KP
31,248
33.1% share
13,702g
235 CS · 7.7/m
MATRAK DRAGNAT#ALXAH
Karthus · Jungle
5 / 12 / 10
48.4% KP
25,698
27.2% share
14,209g
201 CS · 6.6/m
Jaquen#TR2
Yone · Mid
9 / 5 / 3
38.7% KP
15,141
16% share
16,190g
305 CS · 10/m
NiChaolas I WJ#Gun
Jinx · ADC
11 / 6 / 5
51.6% KP
14,550
15.4% share
16,359g
250 CS · 8.2/m
Normal insan#2121
Alistar · Support
1 / 6 / 20
67.7% KP
7,831
8.3% share
9,439g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
