Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 2 days ago
5 / 2 / 6
K / D / A
32.4%
Kill participation
567.9
Damage / min
13,290g
429.4 gold / min
26
13 placed · 0 cleared
262
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Camille · Top
5 / 2 / 6
32.4% KP
17,578
17.3% share
13,290g
262 CS · 8.5/m
iwannabespace#2748
Qiyana · Jungle
10 / 2 / 8
52.9% KP
25,531
25.2% share
15,648g
248 CS · 8/m
bury me with you#mbmd
Kassadin · Mid
12 / 2 / 5
50% KP
27,604
27.2% share
15,946g
266 CS · 8.6/m
adamantiummental#hard
Aphelios · ADC
6 / 8 / 8
41.2% KP
21,480
21.2% share
13,726g
202 CS · 6.5/m
Tenebra#TNBRA
Thresh · Support
1 / 4 / 19
58.8% KP
9,252
9.1% share
9,107g
27 CS · 0.9/m
Red side
DefeatZOR YARIŞIRLAR#1818
Corki · Top
2 / 7 / 2
22.2% KP
27,307
26.6% share
13,043g
299 CS · 9.7/m
KỦRTDÖVEN#V4S
Rengar · Jungle
4 / 7 / 2
33.3% KP
11,826
11.5% share
13,926g
210 CS · 6.8/m
focus is issue#イエスイエ
Irelia · Mid
5 / 9 / 0
27.8% KP
25,228
24.6% share
13,943g
285 CS · 9.2/m
katakiuchi#akali
Hwei · ADC
6 / 7 / 2
44.4% KP
30,778
30% share
13,327g
246 CS · 7.9/m
Chef Cheyenne#TR1
Karma · Support
1 / 4 / 5
33.3% KP
7,571
7.4% share
8,214g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
