Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · Yesterday
7 / 5 / 7
K / D / A
41.2%
Kill participation
980.8
Damage / min
13,731g
463.1 gold / min
30
11 placed · 2 cleared
275
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatteemo courtois#tr9
Teemo · Top
4 / 8 / 1
22.7% KP
25,128
27.2% share
11,155g
237 CS · 8/m
mafya kaplan 69#1kan
Diana · Jungle
11 / 7 / 5
72.7% KP
21,811
23.6% share
13,622g
203 CS · 6.8/m
Former NPC#HMARY
Smolder · Mid
1 / 8 / 9
45.5% KP
18,004
19.5% share
10,170g
192 CS · 6.5/m
InsertIn#356
Syndra · ADC
4 / 6 / 6
45.5% KP
19,849
21.5% share
11,572g
199 CS · 6.7/m
mxch1n3#1790
Janna · Support
2 / 5 / 10
54.5% KP
7,675
8.3% share
7,977g
17 CS · 0.6/m
Red side
VictoryEloha#111
Gangplank · Top
3 / 7 / 9
35.3% KP
26,744
22.5% share
12,929g
223 CS · 7.5/m
no me duele#9 9
Hecarim · Jungle
6 / 5 / 7
38.2% KP
21,567
18.2% share
16,241g
342 CS · 11.5/m
Jaquen#TR2
Viktor · Mid
7 / 5 / 7
41.2% KP
29,080
24.5% share
13,731g
275 CS · 9.3/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
13 / 1 / 8
61.8% KP
29,941
25.2% share
18,888g
260 CS · 8.8/m
ROBOT1296#1296
Seraphine · Support
5 / 4 / 14
55.9% KP
11,300
9.5% share
9,889g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
