Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 198 days ago
7 / 4 / 13
K / D / A
47.6%
Kill participation
795.4
Damage / min
15,431g
489.1 gold / min
49
12 placed · 5 cleared
260
8.2 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystella#0904
Zaahen · Top
8 / 6 / 11
45.2% KP
36,426
25.6% share
15,256g
276 CS · 8.7/m
Juhana#OMG
Pantheon · Jungle
7 / 4 / 13
47.6% KP
25,094
17.6% share
15,431g
260 CS · 8.2/m
주혜지#123
Seraphine · Mid
4 / 3 / 18
52.4% KP
19,033
13.4% share
11,247g
172 CS · 5.5/m
Guominxi#KR1
Kai'Sa · ADC
21 / 6 / 7
66.7% KP
49,432
34.8% share
23,139g
249 CS · 7.9/m
Heaven#KR1
Nautilus · Support
2 / 9 / 22
57.1% KP
12,232
8.6% share
10,077g
31 CS · 1/m
Red side
DefeatThe Herta#Hokai
Dr. Mundo · Top
4 / 7 / 8
42.9% KP
25,918
24.6% share
11,633g
204 CS · 6.5/m
ek god#e k
Nidalee · Jungle
2 / 7 / 10
42.9% KP
13,766
13.1% share
12,704g
241 CS · 7.6/m
Sanling#FPX
Azir · Mid
7 / 7 / 7
50% KP
34,362
32.7% share
15,887g
308 CS · 9.8/m
JanJanVari#KR00
Twitch · ADC
12 / 7 / 4
57.1% KP
21,632
20.6% share
16,870g
250 CS · 7.9/m
광씨8#7231
Pyke · Support
3 / 14 / 11
50% KP
9,522
9.1% share
9,605g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
