Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 195 days ago
12 / 7 / 17
K / D / A
65.9%
Kill participation
1,091.3
Damage / min
16,146g
491.8 gold / min
43
16 placed · 5 cleared
208
6.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzzh#adc
Akali · Top
7 / 10 / 4
25% KP
29,691
17.2% share
12,561g
248 CS · 7.6/m
Juhana#OMG
Naafiri · Jungle
12 / 7 / 17
65.9% KP
35,830
20.7% share
16,146g
208 CS · 6.3/m
기모쮜맨1#234
Ahri · Mid
5 / 13 / 19
54.5% KP
34,743
20.1% share
11,893g
196 CS · 6/m
Formuler#012
Draven · ADC
18 / 9 / 10
63.6% KP
59,299
34.3% share
22,240g
235 CS · 7.2/m
새우팔이소년#0206
Pyke · Support
2 / 13 / 17
43.2% KP
13,310
7.7% share
10,690g
24 CS · 0.7/m
Red side
Victory上路折磨王#88888
Camille · Top
10 / 4 / 7
32.7% KP
29,840
17.6% share
16,050g
242 CS · 7.4/m
Fall#2109
Graves · Jungle
13 / 10 / 16
55.8% KP
43,010
25.3% share
17,118g
208 CS · 6.3/m
플러시#0301
Aurora · Mid
16 / 10 / 17
63.5% KP
54,652
32.2% share
16,108g
226 CS · 6.9/m
모지리#태 이
Caitlyn · ADC
8 / 10 / 15
44.2% KP
28,657
16.9% share
15,349g
209 CS · 6.4/m
Hosanna#2005
Anivia · Support
5 / 10 / 19
46.2% KP
13,614
8% share
11,467g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
