Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 193 days ago
11 / 4 / 8
K / D / A
76%
Kill participation
1,083.9
Damage / min
14,329g
474.2 gold / min
46
16 placed · 8 cleared
187
6.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory눅 쌀#KR 1
Zaahen · Top
8 / 3 / 8
47.1% KP
22,691
22.6% share
14,924g
243 CS · 8/m
LoveNu#럽 누
Nunu & Willump · Jungle
5 / 4 / 14
55.9% KP
17,107
17% share
12,838g
216 CS · 7.1/m
피자헛둘셋넷#피자헛둘셋
Katarina · Mid
12 / 4 / 5
50% KP
20,869
20.8% share
13,868g
224 CS · 7.4/m
JanJanVari#KR00
Twitch · ADC
6 / 5 / 8
41.2% KP
24,534
24.4% share
13,895g
219 CS · 7.2/m
팔은안으로굽는다#6974
Zoe · Support
3 / 9 / 14
50% KP
15,186
15.1% share
9,786g
50 CS · 1.7/m
Red side
DefeatPhasedKiller#KR1
Heimerdinger · Top
2 / 9 / 4
24% KP
29,296
25.7% share
10,324g
191 CS · 6.3/m
Juhana#OMG
Pantheon · Jungle
11 / 4 / 8
76% KP
32,751
28.7% share
14,329g
187 CS · 6.2/m
Chihiro#KR4
Mel · Mid
8 / 6 / 3
44% KP
26,254
23% share
13,194g
232 CS · 7.7/m
칼바람 여미새 마빵 원챔 생배#롤대남
Jinx · ADC
2 / 7 / 9
44% KP
15,932
14% share
13,317g
246 CS · 8.1/m
서폿은언제나혁신적아이디어로살아#SUP
Karma · Support
2 / 8 / 12
56% KP
9,868
8.6% share
9,021g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
