Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 193 days ago
13 / 2 / 14
K / D / A
64.3%
Kill participation
877.1
Damage / min
17,431g
571.2 gold / min
55
11 placed · 10 cleared
243
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory몬무스 퀘스트 패러독스#RELL
Rell · Top
2 / 10 / 15
40.5% KP
18,232
12.8% share
9,651g
136 CS · 4.5/m
Juhana#OMG
Nocturne · Jungle
13 / 2 / 14
64.3% KP
26,767
18.7% share
17,431g
243 CS · 8/m
jljljk2#KR01
Orianna · Mid
12 / 4 / 14
61.9% KP
33,049
23.1% share
16,695g
286 CS · 9.4/m
Selfless#KR11
Ezreal · ADC
14 / 11 / 11
59.5% KP
50,434
35.3% share
17,814g
218 CS · 7.1/m
매 루#KR1
Maokai · Support
1 / 10 / 20
50% KP
14,491
10.1% share
9,475g
40 CS · 1.3/m
Red side
Defeatasljdhbnalsj#123
Yone · Top
6 / 8 / 5
29.7% KP
21,170
18.6% share
12,591g
244 CS · 8/m
CNLL#7722
Graves · Jungle
6 / 8 / 11
45.9% KP
22,563
19.8% share
13,232g
227 CS · 7.4/m
flua#KR1
Aurora · Mid
7 / 8 / 5
32.4% KP
21,272
18.6% share
12,445g
189 CS · 6.2/m
물 좀 그만 흘려 유연아#흐 아
Varus · ADC
11 / 11 / 10
56.8% KP
28,029
24.6% share
15,216g
230 CS · 7.5/m
Loopy#1813
Anivia · Support
7 / 7 / 18
67.6% KP
21,030
18.4% share
12,515g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
