Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 186 days ago
6 / 2 / 5
K / D / A
68.8%
Kill participation
587.8
Damage / min
9,330g
465.3 gold / min
33
8 placed · 6 cleared
148
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPure Imagination#ZZZZZ
Rumble · Top
4 / 3 / 4
30.8% KP
20,572
26.1% share
9,176g
175 CS · 8.7/m
오 구#승 구
Graves · Jungle
8 / 3 / 5
50% KP
17,660
22.4% share
10,811g
190 CS · 9.5/m
lianbaixia#KR11
Akali · Mid
7 / 1 / 3
38.5% KP
15,237
19.4% share
9,692g
171 CS · 8.5/m
xiaofang#qaq
Caitlyn · ADC
3 / 6 / 12
57.7% KP
16,055
20.4% share
10,389g
175 CS · 8.7/m
LittlePira#1128
Shen · Support
4 / 3 / 13
65.4% KP
9,168
11.7% share
6,927g
31 CS · 1.5/m
Red side
DefeatFA Kartis#HK01
K'Sante · Top
1 / 5 / 3
25% KP
10,610
17.6% share
6,333g
120 CS · 6/m
Juhana#OMG
Jarvan IV · Jungle
6 / 2 / 5
68.8% KP
11,786
19.5% share
9,330g
148 CS · 7.4/m
Sanling#FPX
Azir · Mid
1 / 3 / 0
6.3% KP
11,681
19.4% share
7,457g
190 CS · 9.5/m
안 녕#11243
Jhin · ADC
4 / 6 / 4
50% KP
13,455
22.3% share
8,768g
155 CS · 7.7/m
panzhexiatian#KR1
Ezreal · Support
4 / 10 / 5
56.3% KP
12,790
21.2% share
7,217g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
