Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 183 days ago
3 / 6 / 6
K / D / A
56.3%
Kill participation
525.8
Damage / min
8,725g
360 gold / min
30
7 placed · 1 cleared
155
6.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나를 소모하지 않는 태도#KR2
Irelia · Top
3 / 8 / 2
31.3% KP
22,906
30.5% share
10,381g
207 CS · 8.5/m
Juhana#OMG
Sylas · Jungle
3 / 6 / 6
56.3% KP
12,742
16.9% share
8,725g
155 CS · 6.4/m
太尉ovo#0529
Akshan · Mid
5 / 6 / 4
56.3% KP
16,678
22.2% share
11,196g
205 CS · 8.5/m
찐조인데요#KR1
Caitlyn · ADC
5 / 10 / 2
43.8% KP
16,503
21.9% share
11,254g
207 CS · 8.5/m
Rogue#KR26
Thresh · Support
0 / 5 / 9
56.3% KP
6,376
8.5% share
6,154g
28 CS · 1.2/m
Red side
Victory치기리 효마#4 4
Renekton · Top
8 / 2 / 10
51.4% KP
24,449
26.6% share
13,872g
246 CS · 10.2/m
不能说的秘密#xiaoh
Lee Sin · Jungle
11 / 2 / 8
54.3% KP
18,605
20.3% share
12,826g
156 CS · 6.4/m
경락몬스터#1557
Aurelion Sol · Mid
8 / 2 / 13
60% KP
20,347
22.2% share
11,090g
166 CS · 6.9/m
간절합니다#Honey
Lucian · ADC
7 / 3 / 4
31.4% KP
21,541
23.5% share
12,457g
212 CS · 8.7/m
카in#부산183
Blitzcrank · Support
1 / 7 / 18
54.3% KP
6,916
7.5% share
7,807g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
