Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 183 days ago
4 / 13 / 14
K / D / A
78.3%
Kill participation
685
Damage / min
12,047g
372.4 gold / min
27
9 placed · 5 cleared
181
5.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory버스메이커#KR1
Shen · Top
3 / 6 / 16
39.6% KP
12,747
8.2% share
9,831g
144 CS · 4.5/m
PigKinG고수#777
Camille · Jungle
9 / 4 / 15
50% KP
26,502
17.1% share
14,913g
201 CS · 6.2/m
간절합니다#Honey
Orianna · Mid
14 / 2 / 10
50% KP
47,297
30.4% share
18,465g
304 CS · 9.4/m
N T#KR3
Caitlyn · ADC
16 / 7 / 10
54.2% KP
49,951
32.1% share
19,884g
278 CS · 8.6/m
욕하면차단#실력이에요
Lux · Support
6 / 4 / 30
75% KP
18,937
12.2% share
12,559g
38 CS · 1.2/m
Red side
Defeatcord0730#KR2
Gwen · Top
8 / 7 / 6
60.9% KP
36,983
34.9% share
16,344g
276 CS · 8.5/m
Juhana#OMG
Jarvan IV · Jungle
4 / 13 / 14
78.3% KP
22,160
20.9% share
12,047g
181 CS · 5.6/m
진 구#cute
Cassiopeia · Mid
1 / 8 / 8
39.1% KP
14,720
13.9% share
11,458g
254 CS · 7.9/m
Tetetetetetoris#PLAY
Jhin · ADC
8 / 9 / 4
52.2% KP
21,216
20% share
15,288g
238 CS · 7.4/m
몽키 D 신채빈#국제고
Bard · Support
2 / 11 / 12
60.9% KP
10,889
10.3% share
8,907g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
