Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 183 days ago
12 / 4 / 13
K / D / A
64.1%
Kill participation
1,277.8
Damage / min
15,207g
517.5 gold / min
45
12 placed · 8 cleared
201
6.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCasting#KR11
Anivia · Top
4 / 4 / 12
41% KP
24,432
17.8% share
12,503g
234 CS · 8/m
Juhana#OMG
Xin Zhao · Jungle
12 / 4 / 13
64.1% KP
37,547
27.4% share
15,207g
201 CS · 6.8/m
chiikawa#2453
Akali · Mid
10 / 5 / 5
38.5% KP
30,419
22.2% share
13,053g
228 CS · 7.8/m
Sty1eee#1101
Ziggs · ADC
2 / 8 / 13
38.5% KP
25,688
18.7% share
12,493g
239 CS · 8.1/m
T1 에테르#1225
Pyke · Support
11 / 1 / 15
66.7% KP
19,000
13.9% share
12,025g
31 CS · 1.1/m
Red side
DefeatMaRin#KR1
Renekton · Top
9 / 6 / 3
54.5% KP
22,906
20% share
15,430g
257 CS · 8.7/m
YONG2#6666
Nocturne · Jungle
6 / 5 / 12
81.8% KP
28,223
24.6% share
13,056g
216 CS · 7.4/m
DRX akAjE#KR0
Azir · Mid
3 / 7 / 3
27.3% KP
29,222
25.5% share
10,891g
249 CS · 8.5/m
조관우급 늪 설치#KR1
Cassiopeia · ADC
2 / 10 / 7
40.9% KP
19,706
17.2% share
10,798g
203 CS · 6.9/m
홍상현 암살부대#KR2
Bard · Support
2 / 11 / 10
54.5% KP
14,616
12.7% share
8,583g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
