Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 137 days ago
7 / 3 / 17
K / D / A
75%
Kill participation
1,117.8
Damage / min
13,850g
484.5 gold / min
35
7 placed · 7 cleared
216
7.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Dr. Mundo · Top
3 / 5 / 1
14.8% KP
19,409
20.4% share
10,063g
190 CS · 6.6/m
Yue#20116
Naafiri · Jungle
8 / 6 / 8
59.3% KP
24,047
25.3% share
12,598g
188 CS · 6.6/m
카리나#애교용
Akali · Mid
12 / 8 / 4
59.3% KP
28,150
29.6% share
14,535g
208 CS · 7.3/m
sun2#jojo
Mel · ADC
3 / 5 / 9
44.4% KP
17,691
18.6% share
11,416g
221 CS · 7.7/m
그냥저냥그냥#KR3
Nautilus · Support
1 / 8 / 14
55.6% KP
5,890
6.2% share
7,503g
17 CS · 0.6/m
Red side
VictoryReve Bonheur Toi#happy
K'Sante · Top
4 / 5 / 9
40.6% KP
25,559
17.9% share
12,762g
231 CS · 8.1/m
Juhana#OMG
Nocturne · Jungle
7 / 3 / 17
75% KP
31,950
22.4% share
13,850g
216 CS · 7.6/m
CYBER ATLETA#TDAH
Orianna · Mid
12 / 6 / 13
78.1% KP
46,300
32.4% share
15,192g
224 CS · 7.8/m
유튜브 니원#구독좋아요
Ashe · ADC
8 / 8 / 9
53.1% KP
28,643
20% share
15,512g
241 CS · 8.4/m
용맹의 방패#KR0
Braum · Support
1 / 5 / 25
81.3% KP
10,472
7.3% share
8,945g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
