Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 133 days ago
3 / 8 / 12
K / D / A
31.9%
Kill participation
594.2
Damage / min
10,015g
423.5 gold / min
19
6 placed · 4 cleared
137
5.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChama#kr2
Yasuo · Top
10 / 6 / 8
38.3% KP
27,314
24.1% share
13,388g
190 CS · 8/m
이직로그#0904
Lee Sin · Jungle
20 / 0 / 12
68.1% KP
34,716
30.6% share
17,106g
222 CS · 9.4/m
늙어간다#KR2
LeBlanc · Mid
5 / 3 / 7
25.5% KP
19,339
17.1% share
9,900g
165 CS · 7/m
Juhana#OMG
Ashe · ADC
3 / 8 / 12
31.9% KP
14,053
12.4% share
10,015g
137 CS · 5.8/m
체스폿#chess
Skarner · Support
9 / 6 / 15
51.1% KP
17,939
15.8% share
10,693g
46 CS · 1.9/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
5 / 10 / 1
26.1% KP
15,488
19% share
9,905g
195 CS · 8.2/m
Centered#1001
Jarvan IV · Jungle
2 / 10 / 7
39.1% KP
6,953
8.5% share
9,054g
128 CS · 5.4/m
카타형#KR1
Katarina · Mid
2 / 10 / 1
13% KP
16,964
20.8% share
7,996g
144 CS · 6.1/m
Enlightening#KR1
Corki · ADC
10 / 8 / 2
52.2% KP
29,751
36.4% share
12,665g
185 CS · 7.8/m
小 云#ziye
Seraphine · Support
4 / 9 / 10
60.9% KP
12,573
15.4% share
8,370g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
