Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 126 days ago
14 / 3 / 14
K / D / A
73.7%
Kill participation
1,089.9
Damage / min
14,717g
599.1 gold / min
42
16 placed · 3 cleared
223
9.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiaolizai#0828
Sion · Top
4 / 3 / 12
42.1% KP
16,297
15.3% share
9,970g
194 CS · 7.9/m
Juhana#OMG
Lee Sin · Jungle
14 / 3 / 14
73.7% KP
26,776
25.2% share
14,717g
223 CS · 9.1/m
튼튼짱짱만욱#튼튼짱짱
Viktor · Mid
11 / 1 / 13
63.2% KP
28,860
27.1% share
12,777g
186 CS · 7.6/m
쑤셔쑤셔#444
Senna · ADC
8 / 6 / 20
73.7% KP
20,558
19.3% share
13,826g
172 CS · 7/m
Keria#4111
Camille · Support
1 / 10 / 10
28.9% KP
13,970
13.1% share
7,916g
39 CS · 1.6/m
Red side
DefeatJING4#eill
Gwen · Top
3 / 6 / 6
39.1% KP
22,623
24.4% share
10,661g
208 CS · 8.5/m
戒骄戒躁不破不立#KR3
Xin Zhao · Jungle
2 / 9 / 12
60.9% KP
14,303
15.4% share
8,555g
136 CS · 5.5/m
奶熊王#枫哥不是区
Yone · Mid
1 / 7 / 6
30.4% KP
14,164
15.3% share
8,660g
196 CS · 8/m
T1 Eclipse#2009
Caitlyn · ADC
13 / 6 / 4
73.9% KP
31,242
33.7% share
15,270g
213 CS · 8.7/m
soxx#xxx
Elise · Support
4 / 10 / 12
69.6% KP
10,393
11.2% share
7,759g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
