Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 126 days ago
12 / 3 / 11
K / D / A
63.9%
Kill participation
770.6
Damage / min
16,443g
563.4 gold / min
54
20 placed · 5 cleared
226
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUniverse#zy1
Twisted Fate · Top
9 / 10 / 3
66.7% KP
34,031
29.1% share
14,865g
238 CS · 8.2/m
MVKE Sofm#2244
Zyra · Jungle
1 / 6 / 10
61.1% KP
24,843
21.2% share
10,829g
216 CS · 7.4/m
世一上天灰灰#Riven
Riven · Mid
5 / 6 / 5
55.6% KP
22,354
19.1% share
12,903g
253 CS · 8.7/m
T1 GGomji#0812
Kalista · ADC
2 / 7 / 3
27.8% KP
23,009
19.7% share
12,774g
273 CS · 9.4/m
frieren#0401
Elise · Support
1 / 7 / 10
61.1% KP
12,811
10.9% share
8,133g
42 CS · 1.4/m
Red side
VictoryCC哥天下第一#666
Kled · Top
8 / 5 / 9
47.2% KP
22,697
21.4% share
13,745g
192 CS · 6.6/m
Juhana#OMG
Lee Sin · Jungle
12 / 3 / 11
63.9% KP
22,488
21.2% share
16,443g
226 CS · 7.7/m
Clark Fent#Mundo
Dr. Mundo · Mid
7 / 4 / 8
41.7% KP
22,899
21.5% share
13,393g
227 CS · 7.8/m
잔나비#0723
Sivir · ADC
7 / 2 / 5
33.3% KP
25,358
23.9% share
14,765g
275 CS · 9.4/m
아무생각없음#0831
Bard · Support
2 / 4 / 15
47.2% KP
12,825
12.1% share
8,908g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
