Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 125 days ago
12 / 3 / 16
K / D / A
77.8%
Kill participation
988.4
Damage / min
14,730g
513.5 gold / min
43
18 placed · 3 cleared
210
7.3 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat비밀공작원#KR1
Olaf · Top
11 / 6 / 1
66.7% KP
42,385
36.7% share
15,234g
239 CS · 8.3/m
源yuan#1002
Sylas · Jungle
5 / 9 / 7
66.7% KP
30,166
26.1% share
12,535g
162 CS · 5.6/m
mika#mio韩服
Katarina · Mid
2 / 9 / 5
38.9% KP
19,560
17% share
10,073g
207 CS · 7.2/m
번개맞은용#KR1
Senna · ADC
0 / 5 / 11
61.1% KP
14,670
12.7% share
11,262g
196 CS · 6.8/m
T1 Viper#KR01
Rakan · Support
0 / 7 / 12
66.7% KP
8,599
7.5% share
7,695g
31 CS · 1.1/m
Red side
VictoryFree of Thought#7050
Aatrox · Top
8 / 5 / 13
58.3% KP
36,103
28.3% share
12,395g
205 CS · 7.1/m
Juhana#OMG
Lee Sin · Jungle
12 / 3 / 16
77.8% KP
28,351
22.2% share
14,730g
210 CS · 7.3/m
Albireo#0000
Annie · Mid
9 / 3 / 15
66.7% KP
28,499
22.3% share
14,159g
241 CS · 8.4/m
Formu1er#880
Varus · ADC
5 / 3 / 15
55.6% KP
22,501
17.6% share
13,999g
219 CS · 7.6/m
micro#s t
Leona · Support
2 / 4 / 22
66.7% KP
12,224
9.6% share
9,236g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
