Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 125 days ago
12 / 2 / 14
K / D / A
74.3%
Kill participation
778.8
Damage / min
17,241g
547 gold / min
51
25 placed · 4 cleared
242
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#2003
Jayce · Top
4 / 13 / 2
37.5% KP
28,156
27.3% share
12,587g
239 CS · 7.6/m
Night one#KR1
Graves · Jungle
1 / 6 / 8
56.3% KP
10,765
10.4% share
12,719g
288 CS · 9.1/m
HLE 팬서#KR1
Aurora · Mid
4 / 4 / 3
43.8% KP
32,626
31.6% share
12,579g
259 CS · 8.2/m
뽀송이불#1234
Lucian · ADC
5 / 5 / 4
56.3% KP
26,111
25.3% share
14,526g
282 CS · 8.9/m
T1 에테르#1225
Rakan · Support
2 / 7 / 11
81.3% KP
5,582
5.4% share
8,862g
27 CS · 0.9/m
Red side
VictoryT1 Weather#0830
K'Sante · Top
6 / 1 / 14
57.1% KP
21,971
21.5% share
13,784g
242 CS · 7.7/m
Juhana#OMG
Lee Sin · Jungle
12 / 2 / 14
74.3% KP
24,546
24% share
17,241g
242 CS · 7.7/m
T1 Eclipse#2009
Akali · Mid
9 / 3 / 5
40% KP
21,944
21.5% share
14,928g
253 CS · 8/m
buc#ccc
Yunara · ADC
6 / 5 / 5
31.4% KP
29,472
28.8% share
17,045g
306 CS · 9.7/m
Chinwan#小秦王
Pyke · Support
2 / 5 / 7
25.7% KP
4,305
4.2% share
9,394g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
