Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 125 days ago
13 / 4 / 17
K / D / A
83.3%
Kill participation
1,929.9
Damage / min
19,804g
500.3 gold / min
60
10 placed · 13 cleared
321
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat菓子屋#夢見る
Ambessa · Top
3 / 7 / 14
47.2% KP
48,758
19.5% share
14,552g
276 CS · 7/m
Juhana#OMG
Jayce · Jungle
13 / 4 / 17
83.3% KP
76,391
30.6% share
19,804g
321 CS · 8.1/m
hsimek9#KR33
LeBlanc · Mid
4 / 8 / 15
52.8% KP
40,974
16.4% share
13,965g
255 CS · 6.4/m
ioio2#KR1
Ziggs · ADC
11 / 4 / 12
63.9% KP
60,882
24.4% share
22,558g
413 CS · 10.4/m
폭풍우#7777
Bard · Support
5 / 9 / 22
75% KP
22,970
9.2% share
12,903g
46 CS · 1.2/m
Red side
VictoryClark Fent#Mundo
Dr. Mundo · Top
6 / 3 / 5
34.4% KP
35,708
23% share
16,368g
289 CS · 7.3/m
치무식#목을뽑다
Lee Sin · Jungle
7 / 8 / 11
56.3% KP
19,304
12.4% share
16,362g
222 CS · 5.6/m
kanpohongchen#520
Akali · Mid
6 / 11 / 8
43.8% KP
33,846
21.8% share
16,559g
290 CS · 7.3/m
망고짱#8468
Ezreal · ADC
10 / 6 / 6
50% KP
54,286
35% share
21,677g
401 CS · 10.1/m
yaya#YQFXX
Pyke · Support
3 / 8 / 7
31.3% KP
12,165
7.8% share
11,609g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
