Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 121 days ago
14 / 3 / 11
K / D / A
58.1%
Kill participation
1,233.4
Damage / min
16,773g
523.3 gold / min
44
10 placed · 10 cleared
255
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Jayce · Top
6 / 7 / 10
69.6% KP
39,809
29.6% share
14,654g
277 CS · 8.6/m
Zac#KR1
Skarner · Jungle
9 / 6 / 7
69.6% KP
24,000
17.9% share
14,708g
213 CS · 6.6/m
r1s#1226
Hwei · Mid
4 / 12 / 11
65.2% KP
29,037
21.6% share
12,126g
187 CS · 5.8/m
Karasu#333
Ezreal · ADC
2 / 10 / 6
34.8% KP
26,124
19.4% share
12,919g
275 CS · 8.6/m
감마선 그 아이#2005
Neeko · Support
2 / 8 / 9
47.8% KP
15,358
11.4% share
8,961g
44 CS · 1.4/m
Red side
Victorykaisa#羊尼克韩服
Rek'Sai · Top
6 / 4 / 15
48.8% KP
18,740
13.4% share
10,734g
143 CS · 4.5/m
Juhana#OMG
Naafiri · Jungle
14 / 3 / 11
58.1% KP
39,531
28.3% share
16,773g
255 CS · 8/m
zzh#adc
Akali · Mid
9 / 5 / 12
48.8% KP
24,707
17.7% share
14,320g
277 CS · 8.6/m
KIFFEUR IS BACK#KR7
Kennen · ADC
13 / 7 / 15
65.1% KP
42,920
30.8% share
17,929g
251 CS · 7.8/m
CoBiT#KR1
Bard · Support
1 / 4 / 31
74.4% KP
13,643
9.8% share
10,219g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
