Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 120 days ago
16 / 7 / 6
K / D / A
61.1%
Kill participation
1,068.4
Damage / min
19,833g
572.9 gold / min
51
6 placed · 8 cleared
294
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgitii637#2926
Kennen · Top
5 / 9 / 8
36.1% KP
29,729
18.9% share
12,365g
226 CS · 6.5/m
La La Land#라라랜드
Nocturne · Jungle
7 / 8 / 14
58.3% KP
29,372
18.6% share
14,795g
211 CS · 6.1/m
길호태#KR1
Lissandra · Mid
5 / 9 / 12
47.2% KP
23,791
15.1% share
13,005g
261 CS · 7.5/m
아무개#익 명
Jhin · ADC
11 / 3 / 13
66.7% KP
35,153
22.3% share
18,205g
303 CS · 8.8/m
Pasta La Vista#31415
Vel'Koz · Support
8 / 7 / 15
63.9% KP
39,625
25.1% share
12,310g
65 CS · 1.9/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
7 / 5 / 7
38.9% KP
27,099
20.1% share
14,240g
236 CS · 6.8/m
Juhana#OMG
Naafiri · Jungle
16 / 7 / 6
61.1% KP
36,985
27.5% share
19,833g
294 CS · 8.5/m
EPG 카이조쿠단#조 로
Sylas · Mid
8 / 7 / 12
55.6% KP
25,130
18.7% share
15,531g
276 CS · 8/m
sk하이닉스#9486
Ezreal · ADC
5 / 5 / 5
27.8% KP
35,348
26.3% share
17,765g
352 CS · 10.2/m
qlstj#KR27
Blitzcrank · Support
0 / 12 / 14
38.9% KP
9,944
7.4% share
9,043g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
