Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 115 days ago
4 / 8 / 15
K / D / A
67.9%
Kill participation
805.5
Damage / min
16,093g
406 gold / min
64
27 placed · 7 cleared
263
6.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat큼방가요#KR2
Lulu · Top
5 / 4 / 23
70% KP
29,035
15.9% share
14,653g
229 CS · 5.8/m
winter#52000
Graves · Jungle
15 / 7 / 14
72.5% KP
51,404
28.1% share
21,553g
312 CS · 7.9/m
Takey#KR99
Twisted Fate · Mid
10 / 4 / 11
52.5% KP
33,659
18.4% share
17,700g
254 CS · 6.4/m
10년생라인전의악마강민성#맞짱뜰래
Syndra · ADC
9 / 7 / 16
62.5% KP
44,766
24.5% share
19,917g
328 CS · 8.3/m
지지크#zzk1
Vel'Koz · Support
1 / 6 / 23
60% KP
24,169
13.2% share
11,836g
52 CS · 1.3/m
Red side
VictoryAhnshy#0930
Kled · Top
5 / 9 / 2
25% KP
26,756
19.8% share
19,333g
292 CS · 7.4/m
Juhana#OMG
Lee Sin · Jungle
4 / 8 / 15
67.9% KP
31,924
23.6% share
16,093g
263 CS · 6.6/m
i happy#KR1
Ryze · Mid
7 / 6 / 7
50% KP
34,980
25.9% share
18,081g
316 CS · 8/m
Naehyun#KR1
Tristana · ADC
10 / 9 / 4
50% KP
27,998
20.7% share
21,521g
353 CS · 8.9/m
문현빈#KR69
Leona · Support
2 / 8 / 18
71.4% KP
13,644
10.1% share
11,176g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
