Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 113 days ago
5 / 7 / 6
K / D / A
64.7%
Kill participation
839.9
Damage / min
10,262g
390.2 gold / min
31
10 placed · 6 cleared
183
7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#2003
Rumble · Top
4 / 7 / 5
52.9% KP
34,997
34.3% share
11,109g
258 CS · 9.8/m
Juhana#OMG
Naafiri · Jungle
5 / 7 / 6
64.7% KP
22,090
21.6% share
10,262g
183 CS · 7/m
나의인생에나타나주어서정말고마워#13FA
Akshan · Mid
4 / 11 / 6
58.8% KP
16,612
16.3% share
9,005g
152 CS · 5.8/m
J B#행복추억소
Senna · ADC
4 / 6 / 7
64.7% KP
17,611
17.2% share
12,592g
175 CS · 6.7/m
ever forever#kr12
Sylas · Support
0 / 12 / 7
41.2% KP
10,869
10.6% share
6,001g
36 CS · 1.4/m
Red side
Victory乌鲁木齐中路#Where
K'Sante · Top
5 / 4 / 9
33.3% KP
17,177
15.2% share
10,888g
195 CS · 7.4/m
Seven fire#雷霆嘎巴
Nidalee · Jungle
15 / 1 / 13
66.7% KP
31,223
27.7% share
15,389g
221 CS · 8.4/m
bradleyyy#0501
Irelia · Mid
9 / 9 / 12
50% KP
27,976
24.8% share
12,614g
202 CS · 7.7/m
날쌘 화살 신태민#FA1
Aphelios · ADC
13 / 1 / 8
50% KP
28,771
25.5% share
17,032g
248 CS · 9.4/m
keb10#鈴原るる
Thresh · Support
0 / 2 / 28
66.7% KP
7,646
6.8% share
9,189g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
