Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 112 days ago
9 / 2 / 13
K / D / A
62.9%
Kill participation
643.3
Damage / min
12,284g
542.3 gold / min
30
11 placed · 3 cleared
163
7.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Olaf · Top
13 / 1 / 5
51.4% KP
24,069
27.2% share
14,320g
220 CS · 9.7/m
Juhana#OMG
Lee Sin · Jungle
9 / 2 / 13
62.9% KP
14,570
16.4% share
12,284g
163 CS · 7.2/m
mashushu#KR1
Twisted Fate · Mid
8 / 5 / 14
62.9% KP
22,842
25.8% share
11,797g
167 CS · 7.4/m
ZORN#E500
Vladimir · ADC
2 / 3 / 7
25.7% KP
16,304
18.4% share
9,576g
206 CS · 9.1/m
FAad#2007
Camille · Support
3 / 6 / 9
34.3% KP
10,861
12.3% share
7,531g
22 CS · 1/m
Red side
Defeat대머리도적#롤링썬더
Locke · Top
2 / 6 / 4
35.3% KP
16,758
20.9% share
8,048g
179 CS · 7.9/m
KRX Vincenzo#KR4
Quinn · Jungle
8 / 6 / 3
64.7% KP
21,804
27.2% share
12,700g
177 CS · 7.8/m
Witt#123
Zoe · Mid
2 / 10 / 3
29.4% KP
19,434
24.2% share
6,734g
124 CS · 5.5/m
NinjaKiwi#KoR
Varus · ADC
3 / 5 / 1
23.5% KP
18,332
22.9% share
9,835g
192 CS · 8.5/m
복심이#야 수
Alistar · Support
2 / 8 / 7
52.9% KP
3,858
4.8% share
6,333g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
