Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 112 days ago
2 / 8 / 10
K / D / A
54.5%
Kill participation
522.2
Damage / min
8,882g
355.3 gold / min
44
18 placed · 5 cleared
162
6.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Darius · Top
6 / 1 / 9
48.4% KP
18,105
18.7% share
11,960g
193 CS · 7.7/m
Zephyr#O1O8
Viego · Jungle
16 / 3 / 12
90.3% KP
31,191
32.1% share
15,612g
172 CS · 6.9/m
구름다리농장#0120
Syndra · Mid
6 / 4 / 6
38.7% KP
22,695
23.4% share
12,229g
222 CS · 8.9/m
베베핑크#KR1
Mel · ADC
2 / 8 / 9
35.5% KP
19,673
20.3% share
10,653g
207 CS · 8.3/m
No longer love#Wzy
Thresh · Support
1 / 6 / 20
67.7% KP
5,395
5.6% share
8,039g
29 CS · 1.2/m
Red side
DefeatT1 Midir#KR06
Gnar · Top
5 / 7 / 3
36.4% KP
17,796
21.6% share
10,650g
193 CS · 7.7/m
Juhana#OMG
Lee Sin · Jungle
2 / 8 / 10
54.5% KP
13,055
15.8% share
8,882g
162 CS · 6.5/m
bradleyyy#0501
Galio · Mid
1 / 5 / 9
45.5% KP
12,063
14.6% share
9,221g
191 CS · 7.6/m
아이린#KR1
Ezreal · ADC
13 / 4 / 6
86.4% KP
31,548
38.3% share
14,146g
232 CS · 9.3/m
dlwirma#이지금
Leona · Support
1 / 8 / 15
72.7% KP
7,991
9.7% share
7,251g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
