Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 112 days ago
7 / 12 / 18
K / D / A
53.2%
Kill participation
834.6
Damage / min
12,168g
348.7 gold / min
128
62 placed · 7 cleared
42
1.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Malphite · Top
7 / 10 / 12
40.4% KP
33,799
17.1% share
13,032g
177 CS · 5.1/m
DK Solid#마 산
Naafiri · Jungle
19 / 3 / 14
70.2% KP
63,507
32.2% share
20,990g
302 CS · 8.7/m
ioio2#KR1
Galio · Mid
11 / 3 / 20
66% KP
32,950
16.7% share
18,684g
303 CS · 8.7/m
bai se zh1 chuan#qwe1
Ziggs · ADC
3 / 11 / 18
44.7% KP
37,791
19.2% share
15,485g
261 CS · 7.5/m
Juhana#OMG
Camille · Support
7 / 12 / 18
53.2% KP
29,126
14.8% share
12,168g
42 CS · 1.2/m
Red side
Defeat어리고싶다#KR1
Sylas · Top
13 / 10 / 9
56.4% KP
44,988
29.1% share
14,693g
239 CS · 6.8/m
Velja#2203
Nidalee · Jungle
3 / 8 / 12
38.5% KP
18,631
12% share
13,581g
239 CS · 6.8/m
JUGKlNG#kr
Jayce · Mid
11 / 8 / 6
43.6% KP
47,024
30.4% share
16,102g
260 CS · 7.4/m
DK Smash#KR7
Cassiopeia · ADC
10 / 10 / 5
38.5% KP
31,486
20.3% share
16,645g
301 CS · 8.6/m
봄방학기간#KR1
Trundle · Support
2 / 11 / 16
46.2% KP
12,719
8.2% share
9,800g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
