Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 112 days ago
4 / 6 / 7
K / D / A
91.7%
Kill participation
490.4
Damage / min
10,605g
420.8 gold / min
44
11 placed · 7 cleared
180
7.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
1 / 2 / 7
28.6% KP
26,928
24.3% share
9,147g
177 CS · 7/m
haerin#하이린
Naafiri · Jungle
8 / 4 / 11
67.9% KP
25,148
22.6% share
12,792g
201 CS · 8/m
志 憲#지 헌
Cassiopeia · Mid
5 / 1 / 5
35.7% KP
18,999
17.1% share
12,309g
227 CS · 9/m
Blessing for u#0108
Mel · ADC
12 / 2 / 3
53.6% KP
21,649
19.5% share
14,891g
222 CS · 8.8/m
Imagine Legends#KR1
Elise · Support
2 / 3 / 13
53.6% KP
18,309
16.5% share
10,483g
37 CS · 1.5/m
Red side
Defeat1Jiang#2003
Aatrox · Top
2 / 5 / 1
25% KP
17,052
25.4% share
9,150g
225 CS · 8.9/m
Juhana#OMG
Vi · Jungle
4 / 6 / 7
91.7% KP
12,358
18.4% share
10,605g
180 CS · 7.1/m
ioio2#KR1
Galio · Mid
1 / 6 / 3
33.3% KP
12,063
18% share
8,467g
197 CS · 7.8/m
T1 Eclipse#2009
Syndra · ADC
5 / 8 / 5
83.3% KP
16,127
24% share
10,978g
183 CS · 7.3/m
bai se zh1 chuan#qwe1
Bard · Support
0 / 3 / 9
75% KP
9,478
14.1% share
6,808g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
