Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 112 days ago
8 / 10 / 14
K / D / A
78.6%
Kill participation
745.6
Damage / min
10,651g
348.1 gold / min
114
47 placed · 19 cleared
49
1.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat투자한만큼합니다#KR1
Galio · Top
4 / 5 / 10
50% KP
15,464
16.9% share
10,606g
172 CS · 5.6/m
윤재림#KR1
Jarvan IV · Jungle
5 / 6 / 12
60.7% KP
12,190
13.3% share
12,057g
187 CS · 6.1/m
glffhQHd#KR1
Lissandra · Mid
4 / 5 / 9
46.4% KP
20,405
22.3% share
12,720g
262 CS · 8.6/m
나를 아끼는 사람#KR1
Yunara · ADC
7 / 5 / 6
46.4% KP
20,682
22.6% share
15,658g
265 CS · 8.7/m
Juhana#OMG
Camille · Support
8 / 10 / 14
78.6% KP
22,816
24.9% share
10,651g
49 CS · 1.6/m
Red side
VictoryCRY FOR ME#sadsq
Riven · Top
4 / 5 / 5
29% KP
13,984
12.1% share
12,653g
231 CS · 7.5/m
자프키엘#KR1
Kha'Zix · Jungle
6 / 6 / 10
51.6% KP
27,078
23.4% share
14,885g
240 CS · 7.8/m
기김준서#1234
Hwei · Mid
5 / 4 / 16
67.7% KP
28,151
24.4% share
13,558g
241 CS · 7.9/m
uluvz#KR1
Lucian · ADC
10 / 5 / 8
58.1% KP
28,408
24.6% share
17,468g
264 CS · 8.6/m
wodexinhaoteng#kr33
Elise · Support
6 / 8 / 13
61.3% KP
17,939
15.5% share
10,647g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
