Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 110 days ago
6 / 4 / 7
K / D / A
56.5%
Kill participation
678.7
Damage / min
11,670g
433.6 gold / min
39
17 placed · 3 cleared
188
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Rumble · Top
3 / 6 / 1
26.7% KP
15,025
18.5% share
9,986g
221 CS · 8.2/m
김 씨#후죽리
Jarvan IV · Jungle
3 / 6 / 5
53.3% KP
10,225
12.6% share
10,402g
198 CS · 7.4/m
T1 Guardian#KR3
Aurora · Mid
3 / 4 / 4
46.7% KP
26,243
32.3% share
10,013g
215 CS · 8/m
b1n1#KR3
Aphelios · ADC
6 / 4 / 4
66.7% KP
25,269
31.1% share
12,711g
237 CS · 8.8/m
Dream#0387
Thresh · Support
0 / 3 / 10
66.7% KP
4,440
5.5% share
7,154g
34 CS · 1.3/m
Red side
VictoryRipple#GEN
K'Sante · Top
5 / 2 / 6
47.8% KP
18,771
21.5% share
12,468g
231 CS · 8.6/m
Juhana#OMG
Lee Sin · Jungle
6 / 4 / 7
56.5% KP
18,269
20.9% share
11,670g
188 CS · 7/m
지건킹보고 배움#KR333
Zilean · Mid
3 / 2 / 14
73.9% KP
13,547
15.5% share
11,337g
179 CS · 6.7/m
강 철#샤 넬
Yunara · ADC
9 / 4 / 6
65.2% KP
31,399
36% share
17,417g
265 CS · 9.8/m
금동몬스터#KR1
Lulu · Support
0 / 3 / 15
65.2% KP
5,332
6.1% share
7,959g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
