Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 110 days ago
4 / 6 / 4
K / D / A
40%
Kill participation
690.7
Damage / min
10,567g
394.5 gold / min
32
9 placed · 6 cleared
185
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#CTID
Gangplank · Top
8 / 4 / 9
37% KP
25,262
21.5% share
13,613g
210 CS · 7.8/m
Gun fire Angel#赎罪雨
Jarvan IV · Jungle
6 / 3 / 17
50% KP
16,002
13.6% share
12,267g
186 CS · 6.9/m
devil galio#hmbb
Galio · Mid
6 / 1 / 16
47.8% KP
20,393
17.3% share
11,390g
216 CS · 8.1/m
bai se zh1 chuan#qwe1
Lucian · ADC
13 / 5 / 17
65.2% KP
39,800
33.8% share
19,524g
267 CS · 10/m
충 치#충치1
Pyke · Support
13 / 7 / 17
65.2% KP
16,278
13.8% share
11,085g
17 CS · 0.6/m
Red side
Defeat케케크롱#신조어래
Fiora · Top
3 / 8 / 0
15% KP
14,817
17.3% share
11,423g
223 CS · 8.3/m
Juhana#OMG
Wukong · Jungle
4 / 6 / 4
40% KP
18,500
21.7% share
10,567g
185 CS · 6.9/m
Calix#해 린
Vayne · Mid
3 / 11 / 2
25% KP
19,597
22.9% share
9,576g
210 CS · 7.8/m
도자기#0824
Twitch · ADC
5 / 12 / 5
50% KP
16,498
19.3% share
12,510g
185 CS · 6.9/m
Hebi#3 Y
Cassiopeia · Support
5 / 9 / 7
60% KP
15,995
18.7% share
8,562g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
