Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 106 days ago
14 / 6 / 7
K / D / A
63.6%
Kill participation
1,149.4
Damage / min
16,873g
509.2 gold / min
47
12 placed · 6 cleared
219
6.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강 철#샤 넬
K'Sante · Top
5 / 12 / 10
45.5% KP
16,641
11.7% share
13,292g
221 CS · 6.7/m
Juhana#OMG
Naafiri · Jungle
14 / 6 / 7
63.6% KP
38,083
26.8% share
16,873g
219 CS · 6.6/m
대광 #God
Syndra · Mid
6 / 11 / 10
48.5% KP
32,612
22.9% share
13,697g
254 CS · 7.7/m
DK Smash#KR7
Viktor · ADC
4 / 10 / 11
45.5% KP
38,255
26.9% share
15,574g
277 CS · 8.4/m
Effort#4444
Pantheon · Support
4 / 14 / 13
51.5% KP
16,712
11.7% share
10,019g
19 CS · 0.6/m
Red side
Victory편민기#편민기
Vayne · Top
17 / 7 / 6
43.4% KP
51,590
28.7% share
16,235g
207 CS · 6.2/m
haerin#하이린
Lee Sin · Jungle
12 / 3 / 18
56.6% KP
32,324
18% share
16,920g
248 CS · 7.5/m
抖音王纪超#26号首秀
Xerath · Mid
7 / 7 / 13
37.7% KP
40,834
22.7% share
12,336g
233 CS · 7/m
Enosh#144
Tristana · ADC
16 / 9 / 7
43.4% KP
41,416
23% share
20,196g
263 CS · 7.9/m
BerrGod#KR3
Nautilus · Support
1 / 8 / 28
54.7% KP
13,627
7.6% share
10,284g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
