Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 106 days ago
11 / 3 / 11
K / D / A
81.5%
Kill participation
1,047.1
Damage / min
16,255g
506.4 gold / min
37
21 placed · 2 cleared
247
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#KR2
Jayce · Top
5 / 7 / 5
37% KP
28,257
21.4% share
12,621g
243 CS · 7.6/m
Juhana#OMG
Lee Sin · Jungle
11 / 3 / 11
81.5% KP
33,612
25.4% share
16,255g
247 CS · 7.7/m
Dongnan#030
Cassiopeia · Mid
5 / 4 / 9
51.9% KP
32,478
24.6% share
14,177g
283 CS · 8.8/m
MIKASA#mio韩服
Syndra · ADC
2 / 12 / 2
14.8% KP
16,888
12.8% share
12,213g
250 CS · 7.8/m
BRO Felix#1012
Camille · Support
4 / 7 / 11
55.6% KP
20,904
15.8% share
9,948g
37 CS · 1.2/m
Red side
VictoryBurdol#1225
Yorick · Top
6 / 8 / 8
42.4% KP
35,431
27.8% share
14,080g
289 CS · 9/m
KR Lord Semi#BR3
Rammus · Jungle
6 / 0 / 16
66.7% KP
20,642
16.2% share
14,278g
233 CS · 7.3/m
매화검존#丶丶丶
Ryze · Mid
7 / 5 / 3
30.3% KP
26,992
21.2% share
14,616g
281 CS · 8.8/m
꿈꾸는 댕댕이#치지직
Varus · ADC
10 / 4 / 11
63.6% KP
30,464
23.9% share
15,783g
230 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
4 / 10 / 18
66.7% KP
13,979
11% share
9,996g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
