Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 104 days ago
7 / 4 / 15
K / D / A
68.8%
Kill participation
838.8
Damage / min
14,613g
502.2 gold / min
40
18 placed · 5 cleared
223
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory상 휘#바빠닥
Yone · Top
7 / 10 / 8
46.9% KP
21,596
21.9% share
13,740g
209 CS · 7.2/m
Juhana#OMG
Lee Sin · Jungle
7 / 4 / 15
68.8% KP
24,409
24.8% share
14,613g
223 CS · 7.7/m
기사키#bee
Syndra · Mid
7 / 7 / 11
56.3% KP
21,697
22% share
12,748g
192 CS · 6.6/m
ADKlNG#kr3
Ezreal · ADC
10 / 6 / 5
46.9% KP
25,788
26.2% share
16,858g
253 CS · 8.7/m
el pulga#1203
Alistar · Support
1 / 4 / 15
50% KP
4,927
5% share
8,668g
26 CS · 0.9/m
Red side
Defeat편민기#편민기
Vayne · Top
10 / 6 / 5
48.4% KP
30,870
28% share
13,312g
221 CS · 7.6/m
抖音火星人剑圣#易大师
Master Yi · Jungle
10 / 4 / 3
41.9% KP
15,587
14.2% share
14,524g
226 CS · 7.8/m
yoshi#kr4
Diana · Mid
3 / 10 / 9
38.7% KP
25,708
23.4% share
11,120g
190 CS · 6.5/m
ruochu#0487
Mel · ADC
6 / 5 / 7
41.9% KP
20,406
18.5% share
12,953g
246 CS · 8.5/m
我的箭下没有秘密#luna
Pantheon · Support
2 / 7 / 10
38.7% KP
17,507
15.9% share
8,431g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
