Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 101 days ago
8 / 6 / 9
K / D / A
63%
Kill participation
906.4
Damage / min
12,146g
458.1 gold / min
41
10 placed · 7 cleared
192
7.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory뽀록참치#KR1
Jayce · Top
7 / 9 / 9
41% KP
24,133
17.2% share
11,733g
193 CS · 7.3/m
Brand New Day#DSG
Vi · Jungle
7 / 2 / 12
48.7% KP
14,033
10% share
12,609g
185 CS · 7/m
Hide on bush#KR1
Cassiopeia · Mid
7 / 3 / 9
41% KP
36,211
25.8% share
13,980g
249 CS · 9.4/m
gynang#1234
Vladimir · ADC
11 / 2 / 10
53.8% KP
40,523
28.9% share
16,909g
263 CS · 9.9/m
뮤지컬배우지망생#255
Pantheon · Support
7 / 11 / 18
64.1% KP
25,273
18% share
10,852g
20 CS · 0.8/m
Red side
Defeat나의본색#KR1
Tryndamere · Top
9 / 11 / 4
48.1% KP
31,633
27.9% share
12,718g
237 CS · 8.9/m
Juhana#OMG
Naafiri · Jungle
8 / 6 / 9
63% KP
24,034
21.2% share
12,146g
192 CS · 7.2/m
Deok Jin#2007
Sylas · Mid
3 / 6 / 6
33.3% KP
16,372
14.4% share
9,108g
166 CS · 6.3/m
抖音丶小心炼金#zypp
Singed · ADC
2 / 7 / 7
33.3% KP
24,950
22% share
9,663g
184 CS · 6.9/m
抖音乐辞#AD卡特
Katarina · Support
5 / 9 / 8
48.1% KP
16,339
14.4% share
9,826g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
