Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 100 days ago
8 / 7 / 6
K / D / A
51.9%
Kill participation
687.5
Damage / min
11,688g
488.4 gold / min
37
14 placed · 2 cleared
178
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRINJI#0826
Locke · Top
6 / 4 / 3
33.3% KP
15,823
20.6% share
10,863g
212 CS · 8.9/m
Juhana#OMG
Lee Sin · Jungle
8 / 7 / 6
51.9% KP
16,453
21.4% share
11,688g
178 CS · 7.4/m
Practice Jg ID#KR1
Akshan · Mid
5 / 7 / 3
29.6% KP
17,061
22.2% share
9,158g
163 CS · 6.8/m
cheems#xrzx
Sivir · ADC
2 / 8 / 3
18.5% KP
13,853
18% share
8,913g
182 CS · 7.6/m
내말들리니왜이렇게말렸어#찬성정
Pyke · Support
6 / 8 / 8
51.9% KP
13,674
17.8% share
9,642g
25 CS · 1/m
Red side
Victory쓰 우#KR1
Heimerdinger · Top
3 / 8 / 3
17.6% KP
23,080
22.3% share
9,046g
168 CS · 7/m
Amel#LFT
Poppy · Jungle
8 / 4 / 12
58.8% KP
16,595
16.1% share
10,498g
140 CS · 5.8/m
Ivory#1012
Syndra · Mid
14 / 3 / 7
61.8% KP
33,249
32.2% share
14,382g
231 CS · 9.7/m
산면1#KR11
Ezreal · ADC
7 / 5 / 9
47.1% KP
24,616
23.8% share
14,585g
215 CS · 9/m
yaya#YQFXX
Rakan · Support
2 / 7 / 20
64.7% KP
5,780
5.6% share
8,269g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
