Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 97 days ago
16 / 3 / 15
K / D / A
79.5%
Kill participation
1,069.7
Damage / min
15,870g
574.7 gold / min
35
15 placed · 3 cleared
221
8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjackeybeibei#0810
Aatrox · Top
4 / 6 / 6
55.6% KP
25,883
25.8% share
11,403g
205 CS · 7.4/m
YONG2#6666
Bel'Veth · Jungle
4 / 5 / 5
50% KP
17,290
17.2% share
11,488g
216 CS · 7.8/m
신난 망고#0417
Cassiopeia · Mid
4 / 9 / 8
66.7% KP
26,939
26.8% share
12,667g
238 CS · 8.6/m
陨落的天才#世一中阳林
Viktor · ADC
4 / 12 / 5
50% KP
19,124
19.1% share
10,435g
167 CS · 6/m
Bluffing#1207
Shen · Support
2 / 7 / 13
83.3% KP
11,113
11.1% share
8,194g
26 CS · 0.9/m
Red side
Victory1렙쇼부충사이온#KR1
Sion · Top
6 / 7 / 10
41% KP
17,479
12.9% share
9,355g
140 CS · 5.1/m
Juhana#OMG
Lee Sin · Jungle
16 / 3 / 15
79.5% KP
29,541
21.9% share
15,870g
221 CS · 8/m
SeTab#123
Ryze · Mid
6 / 4 / 17
59% KP
32,603
24.1% share
12,921g
239 CS · 8.7/m
Pungyeon#0116
Syndra · ADC
9 / 6 / 19
71.8% KP
42,170
31.2% share
15,285g
240 CS · 8.7/m
Dco6o#Miss
Bard · Support
2 / 0 / 31
84.6% KP
13,244
9.8% share
9,473g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
