Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 92 days ago
6 / 6 / 10
K / D / A
69.6%
Kill participation
590.5
Damage / min
10,969g
423.8 gold / min
41
14 placed · 3 cleared
156
6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Jayce · Top
2 / 8 / 8
43.5% KP
20,172
19.4% share
9,584g
222 CS · 8.6/m
Juhana#OMG
Nocturne · Jungle
6 / 6 / 10
69.6% KP
15,285
14.7% share
10,969g
156 CS · 6/m
srysrymb#1065
Orianna · Mid
1 / 8 / 14
65.2% KP
24,898
23.9% share
8,876g
187 CS · 7.2/m
명치에팔콘펀치꽂는이도윤#KR1
Kai'Sa · ADC
8 / 10 / 3
47.8% KP
26,179
25.1% share
13,610g
190 CS · 7.3/m
라 코#라 코
Pantheon · Support
6 / 10 / 11
73.9% KP
17,570
16.9% share
10,060g
42 CS · 1.6/m
Red side
VictoryLiangChen#0611
Olaf · Top
7 / 2 / 7
33.3% KP
17,698
15% share
12,125g
205 CS · 7.9/m
Sharvel#1102
Lee Sin · Jungle
13 / 3 / 15
66.7% KP
32,508
27.5% share
15,294g
201 CS · 7.8/m
DK Despair#안 산
Sylas · Mid
15 / 5 / 10
59.5% KP
30,602
25.9% share
14,611g
205 CS · 7.9/m
SeTab#123
Taliyah · ADC
5 / 7 / 13
42.9% KP
27,511
23.3% share
13,231g
211 CS · 8.2/m
抖音安安的金克丝#ovo
Rell · Support
2 / 6 / 27
69% KP
9,729
8.2% share
9,220g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
