Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 89 days ago
11 / 9 / 13
K / D / A
72.7%
Kill participation
1,139.7
Damage / min
16,042g
480.8 gold / min
58
13 placed · 7 cleared
205
6.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZzk#asdf
Ambessa · Top
4 / 5 / 16
43.5% KP
28,323
19.6% share
14,518g
243 CS · 7.3/m
이곳에 남아있을게#언제까지나
Hecarim · Jungle
16 / 8 / 20
78.3% KP
35,840
24.8% share
18,774g
258 CS · 7.7/m
한 냐#KR3
Locke · Mid
15 / 7 / 12
58.7% KP
37,164
25.7% share
15,773g
206 CS · 6.2/m
홍 차#1216
Cassiopeia · ADC
6 / 7 / 12
39.1% KP
22,688
15.7% share
15,036g
238 CS · 7.1/m
이토시 사에#2004
Camille · Support
5 / 6 / 20
54.3% KP
20,409
14.1% share
11,164g
57 CS · 1.7/m
Red side
Defeat큼방가요#KR2
Lulu · Top
11 / 8 / 14
75.8% KP
28,373
18.8% share
14,108g
155 CS · 4.6/m
Juhana#OMG
Vi · Jungle
11 / 9 / 13
72.7% KP
38,028
25.2% share
16,042g
205 CS · 6.1/m
srysrymb#1065
Syndra · Mid
5 / 11 / 10
45.5% KP
27,018
17.9% share
12,579g
258 CS · 7.7/m
FAad#2007
Yunara · ADC
6 / 8 / 17
69.7% KP
48,617
32.2% share
17,857g
322 CS · 9.7/m
소워닝#S T
Braum · Support
0 / 10 / 27
81.8% KP
8,779
5.8% share
9,124g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
