Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 30 days ago
4 / 2 / 26
K / D / A
83.3%
Kill participation
390.5
Damage / min
10,366g
314 gold / min
127
60 placed · 6 cleared
18
0.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音苏苏狮子#5200
Rengar · Top
15 / 6 / 7
66.7% KP
38,165
32.4% share
17,278g
264 CS · 8/m
guz1vjppr0kut3#2810
Kayn · Jungle
7 / 6 / 8
45.5% KP
24,948
21.2% share
13,452g
219 CS · 6.6/m
won#KR3
Galio · Mid
5 / 5 / 9
42.4% KP
17,713
15% share
11,612g
220 CS · 6.7/m
Raon#5587
Tristana · ADC
5 / 8 / 6
33.3% KP
27,098
23% share
17,199g
273 CS · 8.3/m
人美心善蕾蕾#Mio韩服
Blitzcrank · Support
1 / 11 / 12
39.4% KP
10,017
8.5% share
8,798g
31 CS · 0.9/m
Red side
VictoryOnPi#온 피
Yone · Top
2 / 11 / 8
27.8% KP
23,685
15.9% share
11,107g
228 CS · 6.9/m
dreamwake56#dream
Taliyah · Jungle
8 / 7 / 15
63.9% KP
27,662
18.5% share
15,500g
230 CS · 7/m
94923646del#KR1
Syndra · Mid
8 / 9 / 7
41.7% KP
25,678
17.2% share
13,624g
243 CS · 7.4/m
NinjaKiwi#KoR
Yunara · ADC
14 / 4 / 11
69.4% KP
59,280
39.7% share
22,333g
340 CS · 10.3/m
Juhana#OMG
Lulu · Support
4 / 2 / 26
83.3% KP
12,892
8.6% share
10,366g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
