Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 28 days ago
10 / 2 / 12
K / D / A
61.1%
Kill participation
881.6
Damage / min
11,186g
508.8 gold / min
32
9 placed · 5 cleared
155
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsongman#KR11
Varus · Top
2 / 4 / 2
18.2% KP
12,764
17.8% share
8,183g
193 CS · 8.8/m
허수아비#무적이야
Fiddlesticks · Jungle
3 / 6 / 7
45.5% KP
11,049
15.4% share
8,479g
138 CS · 6.3/m
suis#kr7
Zed · Mid
9 / 4 / 2
50% KP
22,050
30.7% share
10,230g
171 CS · 7.8/m
HLE Gumayusi#0298
Draven · ADC
8 / 13 / 5
59.1% KP
20,504
28.6% share
11,535g
167 CS · 7.6/m
eqwdqg#KR1
Janna · Support
0 / 9 / 15
68.2% KP
5,363
7.5% share
6,685g
12 CS · 0.5/m
Red side
VictoryT1 Guardian#KR3
Ambessa · Top
2 / 4 / 4
16.7% KP
10,515
13% share
8,163g
167 CS · 7.6/m
Juhana#OMG
Vi · Jungle
10 / 2 / 12
61.1% KP
19,380
24% share
11,186g
155 CS · 7.1/m
ahjhj d0 ngok#MVK
Locke · Mid
7 / 7 / 3
27.8% KP
12,258
15.2% share
8,425g
141 CS · 6.4/m
트타랑#6666
Tristana · ADC
13 / 7 / 12
69.4% KP
31,786
39.4% share
15,153g
171 CS · 7.8/m
들개처럼#KR1
Yuumi · Support
4 / 2 / 28
88.9% KP
6,656
8.3% share
9,342g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
