Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 27 days ago
4 / 8 / 5
K / D / A
56.3%
Kill participation
648.1
Damage / min
13,197g
489.1 gold / min
31
10 placed · 4 cleared
184
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatangkouc#1234
Ornn · Top
2 / 8 / 6
50% KP
14,191
20.1% share
9,834g
175 CS · 6.5/m
Juhana#OMG
Qiyana · Jungle
4 / 8 / 5
56.3% KP
17,488
24.7% share
13,197g
184 CS · 6.8/m
ahjhj d0 ngok#MVK
Locke · Mid
5 / 10 / 0
31.3% KP
10,721
15.2% share
10,025g
199 CS · 7.4/m
사람안믿습니다#KR1
Yunara · ADC
4 / 10 / 4
50% KP
20,513
29% share
12,111g
199 CS · 7.4/m
dlwirma#이지금
Nautilus · Support
1 / 11 / 10
68.8% KP
7,804
11% share
7,780g
46 CS · 1.7/m
Red side
Victorywho am i#6320
Varus · Top
9 / 5 / 11
42.6% KP
26,837
21.3% share
11,960g
174 CS · 6.4/m
guz1vjppr0kut3#2810
Pantheon · Jungle
6 / 2 / 19
53.2% KP
21,578
17.1% share
13,235g
196 CS · 7.3/m
투정꾼#Daemi
Orianna · Mid
8 / 2 / 16
51.1% KP
26,623
21.1% share
12,421g
207 CS · 7.7/m
bababaabam#KR1
Aphelios · ADC
23 / 3 / 5
59.6% KP
43,553
34.5% share
20,529g
234 CS · 8.7/m
T1 Eclipse#2009
Lulu · Support
1 / 4 / 29
63.8% KP
7,632
6% share
9,689g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
