Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 13 days ago
11 / 3 / 7
K / D / A
58.1%
Kill participation
1,016.8
Damage / min
11,598g
508.7 gold / min
32
15 placed · 2 cleared
171
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Gnar · Top
2 / 3 / 2
33.3% KP
11,882
16.8% share
10,171g
235 CS · 10.3/m
La La Land#라라랜드
Wukong · Jungle
4 / 4 / 5
75% KP
13,203
18.7% share
9,500g
150 CS · 6.6/m
Blue#KR33
Ryze · Mid
2 / 9 / 2
33.3% KP
17,109
24.2% share
7,918g
147 CS · 6.4/m
DK Smash#KR7
Viktor · ADC
4 / 7 / 2
50% KP
20,441
28.9% share
9,771g
178 CS · 7.8/m
키보드에음료쏟아서고장내는이도윤#KR1
Poppy · Support
0 / 8 / 5
41.7% KP
8,121
11.5% share
6,059g
34 CS · 1.5/m
Red side
Victory抖音王纪超#26号首秀
Lissandra · Top
4 / 1 / 7
35.5% KP
13,672
15.6% share
9,088g
185 CS · 8.1/m
Juhana#OMG
Lee Sin · Jungle
11 / 3 / 7
58.1% KP
23,184
26.5% share
11,598g
171 CS · 7.5/m
차가운코끼리#KR0
K'Sante · Mid
6 / 2 / 5
35.5% KP
14,625
16.7% share
11,082g
207 CS · 9.1/m
로 컨#0214
Kai'Sa · ADC
10 / 5 / 7
54.8% KP
27,271
31.2% share
13,765g
215 CS · 9.4/m
T1 구름#2007
Blitzcrank · Support
0 / 1 / 18
58.1% KP
8,662
9.9% share
7,603g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
