Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 11 days ago
3 / 7 / 8
K / D / A
64.7%
Kill participation
650.6
Damage / min
10,660g
415.3 gold / min
30
15 placed · 3 cleared
175
6.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCastle#Jo1
Ahri · Top
9 / 2 / 4
39.4% KP
25,965
26.7% share
13,598g
249 CS · 9.7/m
hjzt0ahjhj#KR2
Jarvan IV · Jungle
3 / 3 / 19
66.7% KP
15,091
15.5% share
11,928g
192 CS · 7.5/m
上路折磨王#88888
Tryndamere · Mid
9 / 4 / 6
45.5% KP
21,854
22.5% share
11,661g
205 CS · 8/m
유자누나예쁘다#장카설유자
Tristana · ADC
12 / 3 / 9
63.6% KP
27,771
28.5% share
16,686g
255 CS · 9.9/m
출동출동119#123
Nautilus · Support
0 / 5 / 17
51.5% KP
6,656
6.8% share
7,308g
21 CS · 0.8/m
Red side
DefeatAbyss#1753
Camille · Top
4 / 5 / 3
41.2% KP
12,159
15.9% share
10,052g
199 CS · 7.8/m
Juhana#OMG
Lee Sin · Jungle
3 / 7 / 8
64.7% KP
16,700
21.8% share
10,660g
175 CS · 6.8/m
HLE 플린트#2009
Aurora · Mid
1 / 7 / 7
47.1% KP
22,230
29% share
8,441g
192 CS · 7.5/m
lovlovelov#143
Kai'Sa · ADC
8 / 4 / 7
88.2% KP
19,115
24.9% share
16,287g
263 CS · 10.2/m
FAILNOT#XXX
Rell · Support
1 / 10 / 10
64.7% KP
6,421
8.4% share
7,099g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
