Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 3 days ago
14 / 2 / 8
K / D / A
52.4%
Kill participation
1,021.6
Damage / min
13,744g
556.8 gold / min
55
8 placed · 12 cleared
207
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWE GO#이나경
Corki · Top
4 / 11 / 4
42.1% KP
19,127
21.7% share
9,285g
169 CS · 6.8/m
mikasa#0430
Viego · Jungle
5 / 8 / 7
63.2% KP
19,821
22.5% share
10,966g
150 CS · 6.1/m
Sixten#Ekko
Ekko · Mid
5 / 4 / 2
36.8% KP
18,501
21% share
12,256g
238 CS · 9.6/m
13day#Kyoka
Kai'Sa · ADC
3 / 8 / 1
21.1% KP
17,624
20% share
9,990g
176 CS · 7.1/m
AL Kael#0211
Camille · Support
2 / 11 / 9
57.9% KP
13,007
14.8% share
7,310g
27 CS · 1.1/m
Red side
VictoryAAAwendyAAA#zypp
Lucian · Top
10 / 7 / 4
33.3% KP
18,299
17% share
11,022g
167 CS · 6.8/m
Juhana#OMG
Cho'Gath · Jungle
14 / 2 / 8
52.4% KP
25,217
23.4% share
13,744g
207 CS · 8.4/m
NS Calix#KR11
Syndra · Mid
3 / 3 / 6
21.4% KP
21,693
20.1% share
11,302g
217 CS · 8.8/m
팀을망치는미드#로코볼
Ezreal · ADC
10 / 5 / 16
61.9% KP
32,568
30.2% share
14,019g
201 CS · 8.1/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
5 / 2 / 29
81% KP
9,978
9.3% share
10,495g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
