Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 234 days ago
0 / 4 / 2
K / D / A
28.6%
Kill participation
242.8
Damage / min
6,010g
314.1 gold / min
19
5 placed · 3 cleared
134
7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat思念QAQ#密室高手
Gnar · Top
0 / 4 / 2
28.6% KP
10,247
19.3% share
6,890g
164 CS · 8.6/m
Juhana#OMG
Ambessa · Jungle
0 / 4 / 2
28.6% KP
4,646
8.7% share
6,010g
134 CS · 7/m
카타형#KR1
Katarina · Mid
4 / 8 / 2
85.7% KP
15,737
29.6% share
7,024g
113 CS · 5.9/m
Error#nikiP
Yunara · ADC
3 / 2 / 0
42.9% KP
17,053
32.1% share
8,822g
152 CS · 7.9/m
日益澄明#TES
Lulu · Support
0 / 3 / 4
57.1% KP
5,505
10.4% share
4,523g
23 CS · 1.2/m
Red side
VictoryReve Bonheur Toi#happy
Dr. Mundo · Top
7 / 0 / 0
33.3% KP
19,230
32.7% share
10,598g
180 CS · 9.4/m
이해가 아리마셍#77777
Jarvan IV · Jungle
4 / 1 / 7
52.4% KP
9,931
16.9% share
8,476g
151 CS · 7.9/m
Whymesodiao#jiaq3
Azir · Mid
5 / 4 / 6
52.4% KP
13,816
23.5% share
8,550g
137 CS · 7.2/m
Juice WRLD#xsQAQ
Aphelios · ADC
5 / 1 / 2
33.3% KP
13,657
23.2% share
10,830g
189 CS · 9.9/m
개인팟#개인팟
Thresh · Support
0 / 1 / 8
38.1% KP
2,208
3.8% share
5,545g
32 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
