Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 201 days ago
7 / 5 / 22
K / D / A
74.4%
Kill participation
819.4
Damage / min
13,237g
453.6 gold / min
28
9 placed · 3 cleared
187
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory별은 떨어지고#수도 하멜
Yasuo · Top
8 / 5 / 5
33.3% KP
22,167
19.6% share
14,139g
259 CS · 8.9/m
Juhana#OMG
Skarner · Jungle
7 / 5 / 22
74.4% KP
23,912
21.1% share
13,237g
187 CS · 6.4/m
빛의삼원색#ryu
Lissandra · Mid
9 / 7 / 15
61.5% KP
27,239
24.1% share
13,102g
169 CS · 5.8/m
오 늘#뭐먹지
Ezreal · ADC
10 / 7 / 9
48.7% KP
28,512
25.2% share
15,722g
245 CS · 8.4/m
광산 김정완#한다이
Karma · Support
5 / 5 / 24
74.4% KP
11,366
10% share
10,616g
35 CS · 1.2/m
Red side
Defeat구름많은어느날#KR1
Malphite · Top
2 / 4 / 7
32.1% KP
20,492
19.1% share
10,162g
212 CS · 7.3/m
롤1판에수명1시간#KR1
Graves · Jungle
8 / 8 / 9
60.7% KP
28,993
27% share
13,779g
188 CS · 6.4/m
Sillageur#0313
Katarina · Mid
14 / 11 / 4
64.3% KP
33,431
31.1% share
14,369g
200 CS · 6.9/m
푸르름이 사는 곳#회옥 옥절
Jhin · ADC
4 / 9 / 8
42.9% KP
17,328
16.1% share
12,212g
216 CS · 7.4/m
AKALKING#1018
Blitzcrank · Support
0 / 7 / 13
46.4% KP
7,240
6.7% share
7,583g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
